The overnight success of *Drug Dealer Simulator: Schedule I* continues to astonish as it remains one of Steam's most-played games. The game's developer, Tyler, has now released the first significant post-launch update, version 0.3.4, along with detailed patch notes. This update is currently available for testing on the beta branch, as announced on the game's Steam page. Tyler mentioned that the beta will be available for a day or two before its full release, and players can opt into the beta branch to test the new features.
Tyler explained that while the beta doesn't include all the features planned for the full release, it was important to release it quickly to allow players to test the new wall-mounted objects and the pawn shop interface. He plans to add more decorative objects on April 8.
Schedule I version 0.3.4 patch notes:
-------------------------------------Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
Tweaks/Improvements
- Improved phrasing for customer recommendation dialogue.
- Added some extra null checks and validity checks.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
Schedule I soared to the top of Steam's sales charts upon its launch, outpacing major titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals. Its viral spread across social media, Twitch, and YouTube has attracted a massive player base. In the game, players start as small-time dealers in the gritty city of Hyland Point and work their way up to becoming drug kingpins, managing the manufacture and distribution of various drugs. Players can expand their empire by acquiring properties, businesses, and hiring employees.
Developed and published by the Australian indie developer TVGS, known as Tyler, he described the game's explosive launch as "amazing but pretty overwhelming." In a Reddit post, Tyler expressed his surprise at the game's reception and his focus on releasing patches quickly while planning future content updates once major bugs are resolved.
For more in-depth information, check out IGN's Schedule I guide, which covers the basics of mixing recipes and creating new blends to maximize profit, as well as how to access console commands and the quickest way to jump into multiplayer co-op to dominate Hyland Point with friends.