Hungry Horrors, the upcoming roguelite deckbuilder from the UK's Clumsy Bear Studio, introduces a delightfully quirky twist to the genre. Instead of battling monsters, players are tasked with cooking for them to satisfy their hunger. The game has just released its first playable demo on Steam, with plans to expand to mobile and consoles. Although no official release date has been announced, you can dive into the demo now on Steam, Itch, or GOG. The developers have been actively engaging with the community, notably showcasing the game at events like the London Game Festival 2025.
The Steam demo offers a solid preview of what's to come, featuring two handcrafted biomes, six hungry monsters to serve, two boss fights, and four NPCs to interact with. Additionally, there are non-combat zones like the Nook and the Trove where players can regroup and refine their culinary strategies.
More About Hungry Horrors
In Hungry Horrors, you step into the shoes of a princess who must cook traditional British and Irish dishes to appease folklore creatures and prevent them from turning on you. The game ingeniously blends deckbuilding with culinary arts, all wrapped in a retro pixel art style with gothic undertones. The humor shines through as you whip up dishes like Bara Brith and Cranachan, aiming to match the finicky tastes of each monster.
The game features legendary creatures like Jenny Greenteeth, the blood-thirsty swamp witch, and Black Annis, the child-snatching hag with iron claws. Your challenge is to decipher what each monster loves or loathes, from Grendel's sweet tooth to Redcap's aversion to fish.
The deckbuilding aspect adds strategic depth as you combine ingredients and use utensils, spices, and herbs to enhance your meals. Balancing flavor profiles and planning your dishes becomes crucial as you progress, unlocking more recipes, ingredients, legendary artifacts, and rescued familiars along the way. Be sure to visit the game's Steam page to explore more.
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