Treesplease's Longleaf Valley initiative surpasses two million trees planted! The game's debut has resulted in a remarkable environmental impact, exceeding expectations.
Players' contributions have led to the planting of over two million real-world trees in partnership with the Eden Reforestation Project, offsetting an estimated 42,000 tonnes of CO2.
Celebrating Success and a Veganuary Event
The year has been exceptionally successful for Treesplease. CEO and founder Laura Carter received a Global Gaming Citizen award at the 2024 Game Awards for her climate action work, and Longleaf Valley won Best Purpose Driven Game at the 2024 Playing of the Planet Awards. This success is further amplified by the launch of a new in-game Veganuary event, featuring content inspired by the official Veganuary Cookbook and adorable baby animal rewards. Whether you're a vegan, curious about veganism, or unconvinced, this event offers engaging new content for all players.
Treesplease's "Play it, Plant It" model proves highly effective, demonstrating the potential for positive impact within the gaming community. The company's significant contribution highlights the growing interest in combining entertainment with charitable causes.
Looking ahead, the upcoming game Communite also focuses on community building and positive change. For more information, check out Jupiter Hadley's preview of Communite.