The free-to-play 3v3 shooter, Spectre Divide, is set to shut down just six months after its initial launch in September 2024, and only weeks following its debut on PS5 and Xbox Series X|S. Alongside the game's closure, its developer, Mountaintop Studios, is also ceasing operations. This unfortunate news was confirmed by Mountaintop CEO Nate Mitchell in a statement released on social media.
“Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat,” Mitchell's post explained. The team had high hopes after the first week, noting that the game drew in around 400,000 players, with a peak concurrent player count of approximately 10,000 across all platforms. However, the post further elaborated, “But as time has gone on, we haven’t seen enough active players and incoming revenue to cover the day-to-day costs of Spectre and the studio. Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we’re out of funding to support the game.”
Spectre Divide Combat
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Despite their efforts to keep the game running, including seeking a publisher, additional investment, and even an acquisition, Mountaintop Studios was unable to secure the necessary support. “We pursued every avenue to keep going, including finding a publisher, additional investment, and/or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now,” Mitchell lamented.
Spectre Divide will be taken offline within the next 30 days, and Mountaintop Studios has promised to refund any money spent by players since the Season 1 launch. This decision comes as a stark contrast to earlier statements made by Mitchell in October 2024, where he assured that “the servers aren’t shutting down, and the updates aren’t going to stop,” claiming that Mountaintop had “the funds to support Spectre for a long time.”
IGN’s positive preview of Spectre Divide in August 2024 praised the game's tactical 3v3 gameplay and its innovative Duality system, which allowed players to control two characters during matches. However, the game's swift shutdown adds it to the list of recent live-service game failures, including Rocksteady’s Suicide Squad: Kill the Justice League and Sony’s Concord.