Helldivers 2 Armor Passives: A Comprehensive Guide and Tier List
Helldivers 2 categorizes armor into light, medium, and heavy, impacting mobility and defense. However, the real game-changer lies in the armor passives – powerful perks significantly altering gameplay. This guide provides a complete list of all passives and a tier list to help you optimize your loadouts.
All Armor Passives in Helldivers 2
The following table details each of the 14 armor passives currently available (as of game version 1.002.003):
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Armor Passive Tier List
This tier list assesses passives based on overall value, utility, and effectiveness across various missions and enemy types.
Tier | Armor Passive | Why? |
---|---|---|
S | Engineering Kit | Significantly increases utility; more grenades for diverse applications (closing bug holes, destroying fabricators, etc.). |
Med-Kit | Dramatically improves survivability, especially when combined with the Experimental Infusion booster. | |
Siege-Ready | Boosts ammo capacity and reload speed, crucial for managing large enemy groups, particularly with high-ammo weapons. | |
A | Democracy Protects | Provides strong early-game defense, increasing chances of survival against lethal attacks. |
Extra Padding | Offers consistent damage resistance. | |
Fortified | Excellent against Automatons, mitigating explosive damage from heavy units like Devastators and Tanks. | |
Servo-Assisted | Highly effective against Terminids; increased throwing range for safer stratagem deployment and better survivability against claw attacks. | |
B | Peak Physique | Situational; melee combat is generally avoided, though the improved weapon handling is beneficial. |
Inflammable | Useful for fire-based builds, particularly effective against Terminids and Illuminate in environments with fire hazards. | |
Scout | Provides map awareness, but its value is limited by its lack of highlighting for points of interest or side objectives. | |
C | Acclimated | Limited value; rarely will you face all four damage types (acid, electrical, fire, gas) simultaneously in a single mission. |
Advanced Filtration | Only beneficial for gas-focused builds, and even then, the overall impact is minimal. | |
Electrical Conduit | Primarily useful against Illuminate, but other options often provide greater overall effectiveness. | |
Unflinching | Minimal impact on combat effectiveness; the reduction in camera shake and recoil is negligible. |
This guide and tier list should help you make informed decisions when selecting armor passives in Helldivers 2, maximizing your effectiveness and survival chances in any mission. Remember that the optimal passive will depend on your playstyle, chosen weapons, and the specific mission challenges.