Helldivers 2裝甲消極:綜合指南和層列表
Helldivers 2將裝甲分為光線,中等和重型,影響流動性和防禦能力。但是,真正改變遊戲規則的人在於裝甲的被動 - 強大的特權大大改變了遊戲玩法。本指南提供了所有被動列表和層列表的完整列表,以幫助您優化加載量。
Helldivers中的所有裝甲被動2
下表詳細詳細介紹了當前可用的14個裝甲被動劑中的每一種(截至遊戲版本1.002.003):
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
裝甲被動層列表
該層列表根據各種任務和敵人類型的總體價值,公用事業和有效性評估被動。
Tier | Armor Passive | Why? |
---|---|---|
**S** | Engineering Kit | Significantly increases utility; more grenades for diverse applications (closing bug holes, destroying fabricators, etc.). |
Med-Kit | Dramatically improves survivability, especially when combined with the Experimental Infusion booster. | |
Siege-Ready | Boosts ammo capacity and reload speed, crucial for managing large enemy groups, particularly with high-ammo weapons. | |
**A** | Democracy Protects | Provides strong early-game defense, increasing chances of survival against lethal attacks. |
Extra Padding | Offers consistent damage resistance. | |
Fortified | Excellent against Automatons, mitigating explosive damage from heavy units like Devastators and Tanks. | |
Servo-Assisted | Highly effective against Terminids; increased throwing range for safer stratagem deployment and better survivability against claw attacks. | |
**B** | Peak Physique | Situational; melee combat is generally avoided, though the improved weapon handling is beneficial. |
Inflammable | Useful for fire-based builds, particularly effective against Terminids and Illuminate in environments with fire hazards. | |
Scout | Provides map awareness, but its value is limited by its lack of highlighting for points of interest or side objectives. | |
**C** | Acclimated | Limited value; rarely will you face all four damage types (acid, electrical, fire, gas) simultaneously in a single mission. |
Advanced Filtration | Only beneficial for gas-focused builds, and even then, the overall impact is minimal. | |
Electrical Conduit | Primarily useful against Illuminate, but other options often provide greater overall effectiveness. | |
Unflinching | Minimal impact on combat effectiveness; the reduction in camera shake and recoil is negligible. |
本指南和一級清單應幫助您在選擇地獄2中選擇裝甲被動時做出明智的決定,從而最大程度地提高您在任何任務中的效力和生存機會。請記住,最佳的被動性將取決於您的遊戲風格,選擇的武器以及特定的任務挑戰。