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"Crime and Punishment Mechanics in Kingdom Come: Deliverance 2 Revealed"

Author : Zachary Update:Apr 15,2025

In *Kingdom Come: Deliverance 2*, crime isn't just a minor inconvenience—it can completely change how the world reacts to you. Actions such as stealing, trespassing, or even roughing up a peasant can land you in serious trouble. Here’s a detailed look at how crime and punishment work in this immersive RPG.

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**Related: All Pre-Order Bonuses & Editions for Kingdom Come: Deliverance 2**

How Crimes Work in Kingdom Come: Deliverance 2

Crimes and Punishment rules in KCD2

Screenshot captured by The Escapist

In the law-abiding world of *KCD2*, any action that disrupts peace is considered a crime. The sequel boasts improved AI, making NPCs more vigilant about criminal activities. If you commit a crime, be prepared for consequences, whether caught in the act or hunted down later.

The following actions are illegal in *KCD2*:

  • **Murder** – Killing innocent NPCs.
  • **Theft** – Stealing from homes, shops, or unconscious NPCs.
  • **Lockpicking** – Breaking into locked buildings or chests.
  • **Pickpocketing** – Stealing directly from people.
  • **Assault** – Attacking civilians or guards.
  • **Animal Cruelty** – Hurting domestic animals.
  • **Trespassing** – Entering private areas without permission.
  • **Disrupting Order** – Causing trouble in towns.

Committing any of these acts can lead to suspicion, arrest, or worse. The reactions of guards and villagers will vary based on the crime's severity.

What Happens When You’re Caught?

Getting caught by a guard while committing a crime in Kingdom Come: Deliverance 2

Screenshot captured by The Escapist

If a guard witnesses your crime, you'll be reported immediately. Civilians can also report you, leading to an investigation. When caught, you have several options:

1. Pay the Fine

Paying a fine is the easiest way out. The amount varies with the crime's severity—stealing might cost a few Groschen, but murder could bankrupt you or lead to harsher punishment.

2. Talk Your Way Out

With high **Speech** or **Charisma**, you might convince guards to let you go, especially for minor crimes. However, sweet-talking your way out of serious offenses is much harder.

3. Run for It

Running is not ideal, but sometimes it's your only option. Guards will chase you, and escaping will make you temporarily wanted. If you leave town and return, you might still be recognized unless you change your appearance or bribe officials.

4. Accept the Punishment

If you can't pay or escape, you'll face the consequences, which depend on the crime's severity.

How Punishments Work in Kingdom Come: Deliverance 2

execution area in Kingdom Come: Deliverance 2

Screenshot captured by The Escapist

Whether you committed a crime intentionally or by mistake, be prepared for the consequences. Punishments vary based on the crime's severity, ranging from minor penalties to execution. Here are the current punishments in *KCD2*, listed from least to most severe:

1. Pillory (Public Humiliation)

For minor offenses like trespassing or accidental assault, you'll be locked in the pillory for a few in-game days. This will damage your reputation, and NPCs will mock you.

2. Caning (Physical Punishment)

Mid-tier crimes like assault and theft result in caning. Guards will publicly beat you, temporarily reducing your health and stamina.

3. Branding (Permanent Criminal Status)

Reserved for repeat offenders or serious crimes like murder or heavy theft, branding marks your neck, labeling you as a criminal. NPCs will treat you differently, and merchants may refuse to trade with you. Guards will closely monitor you and may attack if you act suspiciously.

4. Execution (Game Over)

Execution is reserved for the most severe crimes, such as multiple murders, and results in a game over.

Related: How to Get the Best Ending in Kingdom Come Deliverance 2

How Crime Affects Your Reputation

Your reputation significantly influences how NPCs interact with you. Committing crimes can make townsfolk suspicious or hostile.

How Reputation Works

Each town and faction tracks your reputation independently. A low reputation may lead to people refusing to talk, trade, or offer quests. A high reputation can earn you discounts, extra dialogue, and special opportunities. Guards may search you more often if they suspect you of past crimes. To improve your reputation, help the community, donate to the church, or pay off fines. This system is somewhat similar to the Honor system in *Red Dead Redemption 2*.

How to Avoid Getting Caught

The crime system in *KCD2* is an integral part of the game, and you can use it to your advantage. While committing crimes isn't right, this is an RPG where you can make your choices. However, if you're not careful, you can easily get caught. Here are some tips to avoid detection:

  • Don't leave witnesses—check your surroundings before committing a crime.
  • If someone sees you, change your disguise immediately, perhaps by putting on a hat or changing clothes.
  • Commit crimes at night, as it's harder to spot you.
  • Sell stolen goods wisely. Stolen items are marked in your inventory, and selling them to regular merchants can get you caught. Instead, sell them to fences or black-market dealers away from the crime scene.

That's how crime and punishment work in *Kingdom Come: Deliverance 2*.

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