The Pokémon Trading Card Game Pocket has spawned an unexpected black market where players buy and sell digital cards through its contentious trading system.
Numerous listings for Pokémon TCG Pocket cards have surfaced on eBay, with sellers charging $5 to $10 per card. This practice relies entirely on the game's recent trading feature, as transactions simply involve exchanging friend codes before transferring cards.
A $5.99 listing for Starmie ex demonstrates the process - buyers must possess 500 Trade Tokens, one Trade Stamina, and crucially, an "unwanted Pokémon ex" to swap for their desired card.
The situation becomes perplexing upon closer examination. While clearly violating Pokémon TCG Pocket's terms prohibiting "buying or selling virtual contents or data," sellers effectively risk nothing in these transactions.
Buyers sacrifice unwanted cards for desired ones - which constitutes normal trading except for the monetary component - yet sellers maintain their inventory. Trading restrictions mandating same-rarity exchanges mean sellers regain an ex Pokémon with each sale, enabling indefinite reselling of the same card.
eBay currently hosts multiple listings for ex Pokémon and alternate art cards (the rarest tradable variants) at various prices. Some sellers even offer complete accounts containing Pack Hourglasses and rare cards - a common yet prohibited practice in digital games.
The controversial trading system differs from initial criticisms, though both stem from unpopular features.
Beyond standard limitations requiring real money purchases for sustained pack-opening or trading, the feature introduced additional Trade Token requirements. Players must effectively delete five cards per rarity tier to enable trading - drawing widespread criticism.
This black market would likely exist regardless of trading restrictions. Current complaints primarily focus on the mechanic's limited functionality - notably the inability to trade without exchanging friend codes.
Many players, like Reddit user siraquakip, envisioned "a safer community connection system." The community advocates implementing in-app public trade listings to eliminate dependence on external platforms like Discord, Reddit, and now eBay.
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Developer Creatures Inc. previously warned against real-money card trading and cheating methods, stating violators face "warnings, suspensions, or other penalties."
Ironically, the despised Trade Token system intended to prevent precisely this type of black market exploitation has failed its purpose while alienating players.
The company acknowledges investigating improvements but hasn't proposed concrete solutions despite three weeks of complaints since the feature's announcement.
Many fans suspect trading exists primarily to boost revenue for Pokémon TCG Pocket, which reportedly earned $500 million within three months pre-trading.
This theory gains credibility from the inability to trade higher-rarity (2 Star+) cards - restrictions that force players to spend heavily on randomized packs rather than trading missing cards directly. One player reportedly spent approximately $1,500 completing the initial set before last week's third expansion launched.