In a recent official statement, NetEase Games has made it clear that using keyboard and mouse adapters on PS5 and Xbox Series consoles while playing *Marvel Rivals* is strictly against their rules. This practice gives players an unfair advantage due to the enhanced control sensitivity and the continued use of aiming assistance features. Devices like the XIM, Cronus Zen, Titan Two, KeyMander, and Brook Sniper, which simulate gamepad inputs with a keyboard and mouse, are particularly problematic in competitive settings where auto-targeting can be activated.
NetEase Games has defined these adapters as tools that emulate gamepad control using a keyboard and mouse, leading to an imbalance in the game, especially in competitive modes. To ensure fair play, the company has developed specialized detection tools that accurately identify the use of such adapters. Any player found using these devices will face account blockage as a consequence.
In related news, it has been observed that in *Marvel Rivals*, a higher frame rate (FPS) can lead to increased ping. While this effect might be subtle for players with low ping, a sudden jump to 150 ms from a usual 90 ms can severely impact gameplay. This issue appears to be linked to the frame rate. For now, the best strategy for players is to await a patch that addresses this problem and to experiment with finding the optimal balance between FPS and ping. Some community members suggest capping the FPS at around 90, which might seem counterintuitive to those accustomed to games like *Counter-Strike 2*, but it's a recommended approach for *Marvel Rivals* at present.