Dying Light 2's thrilling new game mode, Tower Raid, is officially here! This dynamic, roguelite-inspired addition offers unpredictable gameplay and intense survival challenges. Following extensive testing, Tower Raid provides a completely fresh perspective on the infected world of Dying Light 2.
Players won't control Aiden Caldwell in this mode. Instead, they'll choose from four unique warrior classes – Tank, Brawler, Ranger, and Specialist – each with distinct abilities and combat styles, encouraging diverse strategies and teamwork. For a truly intense experience, players can even tackle the tower solo or with a reduced team size.
Tower Raid boasts three difficulty levels: Quick, Normal, and Elite, impacting run length and intensity. The procedurally generated levels ensure every playthrough is unique, with constantly shifting layouts and enemy encounters demanding adaptability.
A new progression system adds depth to the challenge. Each failed attempt unlocks new abilities and weapons, improving chances of success on subsequent runs. At the tower's peak, players can encounter Sola, a mysterious merchant offering rare rewards such as the Office Day Outfit, Kuai Dagger, and Silenced Pistol.
Techland's commitment to Dying Light 2 extends beyond Tower Raid. While preparing for Dying Light: The Beast's release, they've pledged continued support throughout 2025, including improved co-op, refined matchmaking, enhanced community map integration, additional Tower Raid characters, new melee and ranged weapons, a new weapon class, prologue improvements, and significant graphical and technical enhancements.