As fans eagerly await the release of *DOOM: The Dark Ages*, many are revisiting the classic *DOOM* and *DOOM 2* games. The developers have not only resumed work on the upcoming title but have also rolled out a significant update for the original games. This update focuses on enhancing the technical performance and expanding the multiplayer experience, making it even more engaging for the community.
The recent update for *DOOM + DOOM 2* introduces support for multiplayer modifications, ensuring compatibility with mods created using Vanilla DOOM, DeHackEd, MBF21, or BOOM. This means that all players can now collect items during cooperative play, and a new observer mode allows players to watch the action while waiting to be revived. Additionally, the multiplayer network code has been optimized for smoother gameplay, and the mod loader has been improved to handle more than the initial 100+ mods a player might subscribe to.
Turning our attention to the highly anticipated *DOOM: The Dark Ages*, the developers are committed to making the game as accessible as possible. One of the key features is the ability to adjust the aggression levels of demons through the game settings. This customization option is part of a broader effort to provide players with more control over their gaming experience than in previous id Software projects.
According to executive producer Marty Stratton, *DOOM: The Dark Ages* will offer extensive customization options. Players can modify enemy damage and difficulty, projectile speed, the damage they receive, and other elements such as game tempo, aggression levels, and parry timing. Stratton also emphasized that players do not need prior knowledge of *DOOM: The Dark Ages* to understand its story or that of *DOOM: Eternal*, ensuring that the game remains accessible to all players.