
On the game's Reddit, one of the most discussed topics was a demonstration of hitboxing, the invisible geometry that determines object collisions. A striking example involved Spider-Man landing a hit on Luna Snow despite being several meters away, as captured in the game. This incident has sparked discussions about the accuracy of hitboxes in Marvel Rivals. Other instances have been noted where hits seemingly pass by targets yet still register, leading some to speculate about lag compensation. However, the core issue appears to be centered around the hitbox mechanics themselves. Professional players have demonstrated that aiming to the right of the crosshair consistently results in damage, while aiming to the left does not, highlighting a significant flaw in multiple characters' hitboxes.
Dubbed the "Overwatch killer," Marvel Rivals has made a strong entry into the gaming market, achieving remarkable sales on Steam. On its launch day, the game saw a peak of over 444,000 concurrent players, a number comparable to the population of Miami, Florida. Despite its success, the game faces criticism regarding optimization. Players with graphics cards like the Nvidia GeForce 3050 have reported noticeable drops in frame rate. Nonetheless, many users praise Marvel Rivals for being an engaging and worthwhile game that respects players' time and money. Additionally, the game's revenue model is noted for its user-friendliness.
A key feature that sets Marvel Rivals apart is its non-expiring battle passes. This design choice removes the pressure of treating the game like a second job, potentially altering players' perceptions of this shooter in a positive way. By allowing players to progress at their own pace, Marvel Rivals enhances the overall gaming experience.
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