Sony's ambitious games-as-a-service strategy has hit a major snag. The company's plan to launch 12 game services by 2025 has faltered, resulting in the abrupt cancellation of nine projects, sparking outrage among gamers.
In 2022, then-president of Sony Interactive Entertainment, Jim Ryan, unveiled the ambitious 12-service initiative, a response to the evolving gaming landscape. However, this strategy was met with skepticism from many gamers concerned about a potential shift away from single-player titles. Despite assurances to the contrary, Sony has now confirmed the cancellation of nine of the twelve planned services.
While Helldivers 2 proved successful, high-profile projects like The Last of Us: Factions, Spider-Man: The Great Web, and a God of War title from Bluepoint Games have been scrapped, along with others including Concord, Payback, and several unannounced titles.
Cancelled Sony Games:
- Concord (failed to meet expectations)
- God of War (Bluepoint Games)
- Bend Studio's Multiplayer Game
- The Last of Us: Factions
- Spider-Man: The Great Web (Insomniac Games)
- Twisted Metal (Firesprite)
- Unannounced Fantasy Game (London Studio)
- Payback (Bungie)
- Networking Project (Deviation Games)
The cancellations largely affect Sony's push into the games-as-a-service market. Criticism is mounting, with many suggesting Sony prioritized trends over its core strengths and established franchises. Projects from Bend Studio and Bluepoint Games, among others, face significant delays.