Video games have long transcended being mere action-packed thrill rides. Hideo Kojima, the creative force behind the Metal Gear Solid series, pushed boundaries with Death Stranding, exploring the themes of division and connection in a pre-pandemic world. This game's highly conceptual narrative and groundbreaking delivery-focused movement mechanics opened up new avenues for gaming experiences.
In the sequel, Death Stranding 2: On the Beach, set for release on June 26, 2025, Kojima revisits these themes with even greater complexity, posing the question: "Should we have connected?" As we approach the game's release, we delve into how Kojima has shaped the narrative amidst growing global divisions.
The development of Death Stranding 2 unfolded during the unprecedented times of the Covid-19 pandemic. This period forced Kojima to re-evaluate the concept of "connection." He had to navigate his understanding of technology, the production environment, and the essence of human relationships. How did these reflections influence the reconstruction of "connection" within the game?
In an insightful interview, Kojima discusses his philosophical approach to the game's production. He shares what elements from the original Death Stranding were left behind and what has been carried forward into this new installment. Additionally, he reflects on contemporary society and its intricate relationship with his games.