NetEase, the developer behind the successful mobile game Marvel Rivals, has announced layoffs affecting its Seattle-based design team. The cuts, attributed to "organizational reasons" and efficiency optimization, were announced by game director Thaddeus Sasser on LinkedIn, who confirmed his own dismissal along with his team's.
This news comes as a surprise, given Marvel Rivals' significant success since its December launch. The free-to-play game boasts over 20 million downloads and impressive concurrent player numbers on Steam. Sasser's team, according to his LinkedIn profile, played a crucial role in the game's design and development.
NetEase's official statement confirmed the layoffs but didn't disclose the exact number of employees affected. The company emphasized its commitment to the game's continued support, assuring players that the core development team in Guangzhou, China, remains fully dedicated to Marvel Rivals' future. NetEase pledged increased investment in new content, including characters, maps, and features.
This latest round of layoffs follows a pattern of NetEase scaling back its overseas investments and closing studios in the U.S. and Japan. Previous closures include Ouka Studios (Visions of Mana) and the halting of Worlds Untold's operations after a partnership split. The January closure of Jar of Sparks, founded by industry veteran Jerry Hook, further illustrates NetEase's restructuring efforts. The gaming community has reacted with a mix of shock and concern to these developments.