Valve's highly anticipated MOBA shooter, Deadlock, finally emerges from the shadows with an official Steam page. This article delves into the recently lifted restrictions on discussion, the impressive beta statistics, core gameplay mechanics, and the eyebrow-raising approach Valve has taken to its own store guidelines.
Deadlock Officially Launches on Steam
After weeks of speculation fueled by leaks, Valve has confirmed Deadlock's existence and unveiled its Steam store page. The closed beta recently reached a staggering 89,203 concurrent players, more than double its previous peak. Previously shrouded in secrecy, Valve has now relaxed its strict confidentiality, allowing for open discussion, streaming, and community engagement. However, it remains an invite-only title in early access, featuring placeholder art and experimental features.
A MOBA Shooter Hybrid
Deadlock blends MOBA and shooter elements, pitting two teams of six against each other in intense, fast-paced 6v6 combat. Players manage squads of NPC grunts while engaging in direct combat, creating a dynamic battlefield where both hero and AI units are crucial. Frequent respawns, wave-based battles, and strategic ability use are core gameplay pillars. The game features diverse movement options (sliding, dashing, zip-lining) and a roster of 20 unique heroes.
Valve's Controversial Steam Store Deviation
Ironically, Deadlock's Steam page breaks Valve's own store guidelines. While Steam typically mandates at least five screenshots, Deadlock currently features only a single teaser video. This inconsistency has drawn criticism, particularly from other developers who argue it undermines the fairness of Steam's platform policies. This isn't the first time Valve's actions have sparked controversy; past instances like the March 2024 Orange Box sale highlight a similar pattern. Whether or not Valve will address these inconsistencies remains to be seen. However, given Valve's dual role as developer and platform owner, traditional enforcement may not apply.